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Prototype HoloLens-application for Synthetic 737

by Michael Staudinger, MSc

Posted on 2017-09-10 10:45:23


I made a prototype of a plane-information-application for the HoloLens for the guys of Synthetic 737.

The next two months it can be tested at their place. After that there will be a better version and even more applications for them in development.


Augmented Reality | Programming , HoloLens , Application , Flight , Plane

Presented Prof. Thompson -- our first SteamVR-game

by Michael Staudinger, MSc

Posted on 2017-02-06 13:23:32


Today we presented Prof. Thompson -- our first SteamVR-game -- at the University of Applied Sciences. We feel like the audience really likes the game as far as we can tell as well from our playtests that we did.

We will hopefully make a trailer/teaser and an own subpage here for it soon, which you will find here on this page.

Another cool thing is that if we find a good hurdle we can further work on Prof. Thompson in our second term and maybe release it one day as a complete game.

Until this day come you can check out footage soon on the said subpage.


Virtual Reality | Programming , SteamVR , HTC Vive , Unity , Gaming , Project , Studying , Master

Hot phase for Prof. ___ and creative impact

by Michael Staudinger, MSc

Posted on 2017-01-25 02:19:35


No worries. The SteamVR-game is still in progress and is now in the hot phase. Two weeks to go then Prof. ___ (still untitled) will be presented in the University of Applied Sciences in Hagenberg.

I promised some secret data:

  • It's an asynchronous game
  • One player in front of a screen, the other one in VR
  • It's a puzzle-ish game
  • It requires team-work
  • It is made with Unity 5
  • We work as a team of 3 people

Enough with that, we will do a presentation here as well, so stay tuned.


Additionally my mind just gave me a huuuuuge impact for another game-idea, which I will start in my spare-time in February, so stay tuned for that as well.


Virtual Reality | Programming , Announcement , SteamVR , HTC Vive , Unity , Gaming , Project , Studying , Master

Developing a SteamVR-game

by Michael Staudinger, MSc

Posted on 2016-10-22 16:07:06


As some of you already heard I am doing now my master studies in Interactive Media. As well as in my bachelor studies there are some projects to do.

The first one will actually be the development and programming of a SteamVR game.

I can't say much more right now, but stay tuned. All information will be found here.


Virtual Reality | Programming , SteamVR , HTC Vive , Unity , Gaming , Project , Studying , Master

Spource-development stopped - too much work

by Michael Staudinger, MSc

Posted on 2015-09-09 14:53:19


Work to do for EJPO,
new project s'App for the fifth semester,
work for my bachelors is in need
and the fifth semester is starting soon.

This is just a little overview what I have to do in next time, so sadly I have to stop the development on Spource for some time.

I made a working "template" for it, but it is far away from becoming a game.

I am sorry about that and you will be informed here when there is time to continue.


Game-Development | 2D , Announcement , Controller , Development , Game , Java , libGDX , Programming , Spource

Started development of a new game

by Michael Staudinger, MSc

Posted on 2015-04-02 14:43:16


Beside the small 2D-prototype which will be created in the 4th term in university, there will be an own project where I want to use my new skills.

I will leak little information for now:

  • Name of the game: Spource
  • Programming language: Java
  • Used libraries: libGDX, Controller-Management, ...
  • Type: 2D-Space-Shooter
  • First release: 4th quarter 2015 (Closed Pre-Alpha)

Upcoming information you will find continuously here on www.michael-staudinger.at.

The concept is set up but how this project will evolve is written in the stars.


Programming | 2D , Announcement , Controller , Development , Game , Java , libGDX , Programming , Spource

First game released: Tacaflatsis

by Michael Staudinger, MSc

Posted on 2014-07-24 16:07:06


As a work at university Antonia Haslinger (@Noni_x33) and I made a little 2D-Jump'n'Run using Construct2.

After some months of getting an idea for gameplay, developing design and programming the game is released today.

Download the game for Windows

Tacaflatsis
Game-Development | 2D , Construct2 , Design , Developing , Game , Programming , Studying

Imprint
Michael Staudinger, MSc
Seyrlstraße 6
4863 Seewalchen am Attersee
Austria

contact@michael-staudinger.at