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We published our Ludum Dare Game Jam game "New Project"

by Michael Staudinger, MSc

Posted on 2019-10-08 01:18:43


Fitting the theme Start with nothing, Antonia "NoniGirl" Haslinger, Dieter "AtzederSerbe" Köberl and me worked for 72 hours on a game called New Project which just got published.


We would love to hear some feedback from all of you.

Check out our Ludum Dare Site and play the game directly in your browser on itch.io.

Thank you to all followers on Twitter which walked with us through this exciting but very stressful time!


Game-Development | Game Development , Game , Gaming , Ludum Dare , Game Jam

What is going on right now?

by Michael Staudinger, MSc

Posted on 2019-09-18 18:16:36


What are you doing right now?

Where are you? No updates?

Is something coming?

These are some of the questions I got and I questioned myself as well.

To keep it simple: I am alive, and I am doing my public service in Austria right now, so around 40h of work with disabled people a week which doesn't offer a lot of spare time (but I really like it) which I mostly spend on TMS-Gaming.

Anyhow, beside that I am doing a side-job for a company (basically an online configurator for a product including the whole management of offers/orders).

Furthermore, I am right now working a little bit on my Unity skills, because I will attend the Ludum Dare Game Jam in early October with two close friends.

I don't really have big announcements or whatsoever for this website, so if you want some minor information about some stuff, be sure to follow me on Twitter since I am using it more often again.

I will definitely do an entry here once we finished the game jam submission!


Game Jam , Ludum Dare , Update

Spource-development stopped - too much work

by Michael Staudinger, MSc

Posted on 2015-09-09 14:53:19


Work to do for EJPO,
new project s'App for the fifth semester,
work for my bachelors is in need
and the fifth semester is starting soon.

This is just a little overview what I have to do in next time, so sadly I have to stop the development on Spource for some time.

I made a working "template" for it, but it is far away from becoming a game.

I am sorry about that and you will be informed here when there is time to continue.


Game-Development | 2D , Announcement , Controller , Development , Game , Java , libGDX , Programming , Spource

Started development of a new game

by Michael Staudinger, MSc

Posted on 2015-04-02 14:43:16


Beside the small 2D-prototype which will be created in the 4th term in university, there will be an own project where I want to use my new skills.

I will leak little information for now:

  • Name of the game: Spource
  • Programming language: Java
  • Used libraries: libGDX, Controller-Management, ...
  • Type: 2D-Space-Shooter
  • First release: 4th quarter 2015 (Closed Pre-Alpha)

Upcoming information you will find continuously here on www.michael-staudinger.at.

The concept is set up but how this project will evolve is written in the stars.


Programming | 2D , Announcement , Controller , Development , Game , Java , libGDX , Programming , Spource

First game released: Tacaflatsis

by Michael Staudinger, MSc

Posted on 2014-07-24 16:07:06


As a work at university Antonia Haslinger (@Noni_x33) and I made a little 2D-Jump'n'Run using Construct2.

After some months of getting an idea for gameplay, developing design and programming the game is released today.

Download the game for Windows

Tacaflatsis
Game-Development | 2D , Construct2 , Design , Developing , Game , Programming , Studying

Imprint
Michael Staudinger, MSc
Seyrlstraße 6
4863 Seewalchen am Attersee
Austria

contact@michael-staudinger.at